Check the progress points needed to advance in each vocation and the equivalent amount before the world base rates.
Use the base level without equipment or loyalty bonuses. Progress means points already credited at the current level, not the bar percentage. If unknown, use zero to calculate from the start of the level. Skills start at 10; magic level starts at 0.
Remaining Progress: 68,185 credited mana points.
Equivalent Before Base Rates: 6,818.50 mana.
| Advancement | Remaining Progress | Base Rate | Equivalent Before Rate |
|---|---|---|---|
| 0 → 1 | 1,600 | 10× | 160.00 |
| 1 → 2 | 2,079 | 10× | 207.90 |
| 2 → 3 | 2,703 | 10× | 270.30 |
| 3 → 4 | 3,515 | 10× | 351.50 |
| 4 → 5 | 4,569 | 10× | 456.90 |
| 5 → 6 | 5,940 | 10× | 594.00 |
| 6 → 7 | 7,722 | 10× | 772.20 |
| 7 → 8 | 10,039 | 10× | 1,003.90 |
| 8 → 9 | 13,051 | 10× | 1,305.10 |
| 9 → 10 | 16,967 | 10× | 1,696.70 |
How to Read These Results
Requirements come from the world vocation multipliers. The equivalent assumes effective skill equals base skill without bonuses. In the game, skills use the level including bonuses to select the rate stage; magic level uses the base level. Each row uses the level before advancement.
The equivalent is a mathematical estimate: events, VIP, loyalty, offline training, dummies and exercise weapons can change gains. The server applies bonuses and rounding per action; this table does not predict the exact number of attacks, charges or weapon cost.
View World Rates · Calculate Experience and Hunt Time
Source: vocation and rate configuration of the server connected to this portal. Reviewed: September 24, 2026. Values beyond safe integer precision are rejected; estimates are not presented as exact results.